Press kit
The first PvP quota game. Two to six players, free-for-all, from MAW Interactive in Calgary.
| Title | Alcurio |
|---|---|
| Developer | MAW Interactive |
| Publisher | MAW Interactive (self-published) |
| Based in | Calgary, Alberta, Canada |
| Genre | PvP quota game — competitive first-person party |
| Players | 2–6, free-for-all online. Plus a single-player time trial. |
| Platforms | PC (Steam) — keyboard and mouse |
| Price | $10 CAD |
| Demo | Free demo, October 2026 |
| Next Fest | Steam Next Fest, 19–26 October 2026 |
| Release date | To be announced — wishlist on Steam |
| Languages | English |
| Steam | store.steampowered.com/app/4735270 |
| Discord | discord.gg/dvZcqMbn6Y |
| Press contact | maw.interactive@gmail.com |
Alcurio is the first PvP quota game. Two to six players land on one small map, each with their own Arcana quota, and race to fill it before anyone else — with a staff and six sabotage spells to make sure they don't.
Crack chests for spells and loot. Upgrade what you find through four processors whose types re-roll every match, then push your best item to Rare at the contested King of the Hill zone in the centre of the map. Trade that Rare to a wandering trader and you get the biggest payout in the game — an item that locks to your hand, disarms you completely, and hangs a marker over your head so every other player knows exactly who to hunt. Survive the timer and it converts to Epic. Deposit into the one shared Arcwell, credited to your own pool. Hit your quota and the portal opens; step through it and the match ends for everyone.
Proximity voice chat means you hear people coming. Single Player Time Trial runs the same map solo against a fixed quota and a count-up clock, with a Steam leaderboard. Over 200 handmade cosmetics, none of which affect the fight.
Six players, one map, one quota each. There is no team to carry you and nobody to revive you. The fastest route to your quota usually runs straight through somebody else.
Your best payout is an item you cannot put down. It disarms you and it tells the entire lobby where you are. Every match ends in someone sprinting for the Arcwell with a target on their back.
Shrink someone. Bubble them. Ward yourself. Spells are one-use and wiped at the start of every match, so nobody comes in loaded.
You hear people before you see them. Deals get made at the processors and broken at the hill.
The same map, alone, on a fixed quota and a count-up clock, with a Steam leaderboard at the end of it.
Roll for skins and outfits with shards. None of it touches the balance.




In production — cut and ready ahead of Steam Next Fest. Email maw.interactive@gmail.com for an early look.
We answer everything. Keys for you and your group are available on request — Alcurio needs a full lobby, so we send enough for everyone.
maw.interactive@gmail.com